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other information
• my computerRAM 32GB, CPU is AMD Ryzen 7 3800 8-core, GPU GALAX Geforce RTX 5070• my motion blur settings 90-160• QUALITY sharpen settings 15-30, rendering through ae 2025 (default settings), format 1080x1080 or 1920x1080p. FPS 30 or lower• Photoshop for redrawing and masking, After Effects/Live2D for editing and animating
2D animation commissions

$60
$95
$115

$120
$230
$40
Terms & conditions
additional payments
• prices are doubled if the art includes two people• additional fees for urgent deadlines, project files or for privacy.• If your PSD has more than 250 layers, the price increases by +$16 per 100 layer
before order
• Full payment upfront. No refunds• no psychological pressure during work process (urguing/ spam messages)
copyright
• The client receives commercial usage rights (if artwork belongs to them).• I retain the right to showcase the animation in my portfolio (unless NDA is agreed upon).• if animation is exhibited or posted online, please give credit.
COMMUNICATION
• You can message me in any socials for your order 24/7
commissions
Importantly, I take each commission with very precise care and attention. If I don't know the novel or manga I was commissioned to edit, I try to read it to understand the idea behind your request better.My preciseness often means direct communication with the commissioner. Each detail, audio and transition will be discussed, unless you want to entrust the creative freedom to me.In this case, direct communication will only lead me sending the final result, without constant messaging.If you're newcomer the 100% payment is upfront, if a returner you can pay anytimeI have a website where I regularly update the status of commissions and other orders. You can check if your commission is in the process or completed there anytime.The animations' costs arent included in the video edit cost. For animations and their prices, please read the details below
animations

morph style
head: 60$half body: 80$full body: 100$• prices are doubled if the artwork consists more than one character• I don't work with AI-generated arts or 3D real-people










